Bio
Jeff is a research engineer at Facebook AI Research, currently building new CPU and GPU-based systems for machine learning. At Facebook Jeff previously worked on Apollo, a novel large-scale distributed database system built using strong and weak consensus protocols. Prior to Facebook, he worked for over a decade in the video game industry, primarily on real-time physics simulation, distributed systems and low-level optimization. Jeff studied mathematics and computer science at Princeton University, with a BSE in Computer Science.